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FPS:
0
Zoom:
0.40x
Iters:
4096
X:
0.000000000000
Y:
0.000000000000
Perturbation Engine: ON
?
Perturbation Theory
bypasses GPU hardware limits by calculating microscopic pixel distances from a central high-precision CPU orbit.
Turning it
OFF
forces standard 32-bit math, causing deep zooms to shatter into giant pixel blocks. Try turning it off past 100,000x zoom!
🔄 Reset View
🔲 Fullscreen
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Bounce: ON
Zoom Speed
⬅
➡
10%
Fractal Type / Shape
Mandelbrot Set
Julia Set (Douady Rabbit)
Julia Set (San Marco Dragon)
Julia Set (Dendrite)
Julia Set (Spiral)
Color Theme
Monochrome
Greyscale
Rainbow (Default)
Wine
Seafoam
Mango
Iteration Quality
High (Native Res, 4096 Iters)
Medium (1x Res, 2048 Iters)
Low (0.5x Res, 1024 Iters)